← Back to Portfolio
Project 03 · Computer Vision · Research

HOLORACT

Wearable-free hand tracking framework for interactive holographic STEM education. 94% accuracy at 60 FPS. Research paper under review at Springer.

HOLORACT System Interface
Overview

HOLORACT is a gesture-controlled holographic framework designed for interactive STEM education. It enables students to manipulate 3D educational content through natural hand gestures — without requiring any wearable devices, depth sensors, or specialized hardware.

The system uses a single standard RGB camera for hand landmark detection, a custom Python gesture recognition pipeline, and Three.js & React for WebGL holographic rendering — all communicating through low-latency socket connections.

This project resulted in a research paper submitted to the SCRS CIMA Conference (Springer), currently under review.

Architecture
Standard RGB Camera Input ↓ MediaPipe Hand Landmark Detection ↓ Custom Python Gesture Recognition Model ↓ Real-time Socket Data Transmission ↓ Three.js 3D Rendering Engine ↓ Holographic Object Manipulation ↓ User Visual Feedback
System Demonstration

Real-time hand tracking demonstration showing gesture-controlled interaction with 3D holographic content.

Extended demo showcasing the holographic projection and interactive STEM learning modules.

Key Features
System Interface & Rendering
Results & Metrics
94%
Gesture Recognition Accuracy
60 FPS
Real-time Processing
~68ms
End-to-end Latency
Tech Stack
Frontend & 3D UI
Three.js React WebGL Holographic HUD
Backend & Networking
Python Socket Communication Real-time Pipeline
Database & Storage
SQLite Session Logs
AI & Computer Vision
MediaPipe OpenCV Gesture Model